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Forum > General Discussion

First Impression Oculus Rift

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Gerry Sweetland:
Hi all,
My Oculus Rift bundle finally arrived on Wed.  Originally ordered it from Amazon on 7/11 after a live chat with them verifying it was in stock.  Nope, on back order once I get the confirmation.  Waited about another week and canceled the order and went to Newegg where they confirmed it was in stock and arrived 2 days later!
Took me about 30 minutes or so to get it up and running in as far as the Oculus setup procedure.
Then I had to try it with a racing sim. 1st one was Iracing as that seemed to need the least amount of prep to get working, basically just go into settings and run the graphics config tool and go race.
Wow!  I started with the Lotus 49 @ Watkins Glen and it was pretty cool to feel like you are actually sitting in the cockpit.  In my normal viewing mode I have a wide screen LG monitor with the FOV and or seating position in window licker.  Can’t see the cars mirrors and can only see the top of the front tires and some front cowling.  In VR I can move back and use the car mirrors, see the front suspension and actually see cars on either side of me, you can even turn your head to the back and see the back of the car.  But the best part is how well you can see the apex.

Pretty much the same story in the next sim I tried and that was PCars.  Pcars was easy to get running in VR too.  It also has really nice graphics and detail.  I was in the 63 Lotus Formula Ford in the rain, incredible in VR.  One detail I noticed was the Smiths clocks on the dash looked so real.  I could lean forward and get close to the gauges and the metal bezel on the speedo for instance looked like real stainless steel.  You can see stuff on the car that you normally can’t see using a 2D monitor and you wonder why they even bother modeling such detail, the suspension components, brake caliper, nuts and bolts.  Pretty cool.

Then last night I got RF2 working in VR.  I had to kind of jump through hoops to get it going.  I have a separate install of RF2 DX11 and at first Oculus could not find it.  So I went ahead and switched the Beta thing on for my main install of RF2.  Still could not find it.  After a little Google Fu I discovered you have to install Steam VR and run that before you start RF2.  I just assumed that was optional or something to do with Vive only or something.  Tried the F3 at COTA, pretty awesome!  Sitting in the cockpit you feel like the cowling round your shoulders is right there and you instinctively try not to bump into it even though it’s not really there.  The steering wheel is much easier to read and see the info it provides.  And racing at COTA is so different in VR, again the apex is easier to hit and the feeling of speed and emersion is fantastic.  The little left hand sweep you kind of do after T1 to setup for T2, kind of a combo left on camber downhill to the right as you then turn right to T2… makes me want to hurl a little bit  ;D, it’s the up-down-roll side to side motion you see and think you feel LOL.  And the 3,4,5,6 complex, wish I could get them all right cuz that is really cool in VR.

I also tried using it in Elite Dangerous, Euro Truck Sim 2.  ED… sublime.  ETS2… needs some tweaking; right now the GPS screen is right in the middle of my view , don’t laugh ETS2 is a great sim ;)

I need to do some graphics tweaking but the only thing I don’t like about VR is the image quality is not really that great… compered to my monitor any way.  Screen door effect, not able to see clearly down the track.  Although, so far FPS as not been an issue but I only tried AI in Pcars, don’t know what it will be on the grid in EGT with you guys yet but in RF2 I’m getting a solid 90 FPS in solo on Chad’s server.

I am going try to run VR this Sunday with you guys for the final F3 race if I get more practice in VR between now and the race and feel safe to run with others.

I think there are a couple of you on the forum that is using VR?  Any advice, tips or experience’s you have would be great to hear about.
Cheers,
Gerry

Simon J:
yep you will get the screen door effect try to reduce it messing with brightness and contrast but it wont go completely as eyes so close needs 2 4k monitors in headset i think we do allot of 3D and now use 2 Red Helium camera body's with 8k sensors at  7680x4320

was chatting with a mate at work about it yesterday as at 399 for kit not too bad but will wait prob and get 3 27 inch monitors next.
would like to try it does look cool looking around from vids i've seen mixed reality videos are good to watch
Chad has type of VR so may be able to help on settings. VR thread on S397 prob best bet  :)
will find you a link :)

Chad Brown:
One of the big things I see people doing is turning on supersampling within their video card settings or Oculus software. I've seen numbers from 1.4 to 1.6 throwing around as having the best pixel density and resolution before deteriorating signal and FPS

Simon J:
https://forum.studio-397.com/index.php?threads/rfactor2-the-vr-thread-settings-tips.55249/

 ;D

Gerry Sweetland:
Thanks for the link Simon.
I tried the settings you are talking about Chad and there was a little improvement to be sure.
Still some more tweaking to do though.
Gerry

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