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Author Topic: The debate URD, APEX or rF2 GT3  (Read 534 times)

Offline Tech G

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The debate URD, APEX or rF2 GT3
« on: September 20, 2017, 04:08:43 pm »
So I had a very quick play last night with these 3 mods on Monza, just to get a feel for the different mods on a track I really enjoy and these are my thoughts.

URD - Obviously this is our mod of choice and I really do enjoy it.  Good general feel from the car and the behavior is fairly predictable. 

APEX - Well I think there have been significant improvements with this mod over the past few months and I really quite like it.  Its much more on a par with the URD mod now and in some aspects to me it feels more intuitive. There are still some quirks with the setup and the Camero doesn't handle the kerbs as well as the URD mod, but I definitely enjoy the experience.  This is also the fastest mod out of the 3.

rF2 - well there is only the Mclarean for now and again the last update made this car a lot more predictable.  Out of the 3 mods this is by far the easiest to push hard and recover mistakes.  But for me it actually feels the most realistic.  Setup is much simpler as there are less options and lap times are very comparable to the URD mod, in fact on this track I think it could easily be added as another car option.

Verdict- Well I would say the rF2 mod is my preference, followed equally by the URD and APEX mod, yes for me they are now equal, but there are some setup glitches with the APEX mod, so this just gives the URD mod the edge.

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Offline Marketcrash16

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Re: The debate URD, APEX or rF2 GT3
« Reply #1 on: September 20, 2017, 04:33:12 pm »
I pretty much agree with everything you wrote there. Ideally I would prefer to use non-mods, as ISI/S397 Content has not only been superior, but also will never be abandoned or take forever to get updates like mods.

I will race whichever is chosen, but I agree with you Tech, and I know Scott does too, that the S397 GT3 pack is the choice.


Offline Marketcrash16

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Re: The debate URD, APEX or rF2 GT3
« Reply #2 on: September 20, 2017, 04:36:53 pm »
I am a bit sour that S397 added that ugly-ass Bentley to the pack, but at least the McLaren is a beauty.

Another point is that half the cars in the other 2 mods are basically extinct. It's not a big deal but I much prefer the new Merc to that older, ugly one.

Offline Chad Brown

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Re: The debate URD, APEX or rF2 GT3
« Reply #3 on: September 20, 2017, 05:17:49 pm »
I am curious if those who have not purchased the Mclaren can race on a server with Mclaren and non-GT3 Pack cars. What I mean by that is whether a person who has not purchased the official GT3 pack can race against the pack content. I should put up a server with the GT3 Mclaren and the URD mod. anyone who has not purchased the Mclaren or whole pack can let me know if they can connect. I believe I read that the pack can be subscribed to in the workshop even without purchase. This would indicate to me that people who have not purchased the pack or car can still get it so they can race against it.

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Re: The debate URD, APEX or rF2 GT3
« Reply #4 on: September 20, 2017, 05:54:35 pm »
URD traditionally has the best in-game looking cars. S397 might have contracted one of their modelers for the other cars in the pack, and maybe the McLaren since it's the exact same as the Assetto version, so it does look neat. I don't like how their cars drive, there's a rigidity to them and I feel setups are developed based on exploiting development factors instead of reality. Their focus on pumping out models for paid jobs instead of updating the mods they sold the community leave me indifferent to anything they do. I'd love for them to have been better driving cars and a better company, because if they had top notch GTE cars, it would rock. Mind you, GTE is slower than GT3.

Apex has the largest roster but the visual quality varies, maybe it's one person having to do too much. They have contacts in the racing industry and I know they use tires developed with help from Michael Borda himself, and copy other ISI parameters (like FFB). I struggled with car setup in the GT mod, partially it can be me but partially trying wildly different numbers and being able to drive the same (v.935). I expect quality to improve and drive just like first-party releases but I think only the recently developed cars will be that way, with the older models lacking visually.

Even if they have their mods become paid material, after being "shafted" despite their free contributions, I expect them to be of better value than URD or S397 due to the comprehensiveness and content. Comprehensiveness regarding cars, as they have new GT3 cars that S397 does not have (Callaway Corvette that no one else does and the 488, maybe the M6 too if S397 doesn't get the BMW), and content because if they do put focus on either Le Mans 1999 or 1970-73, we'll get a fantastic set of cars.

About Studio 397, I have to wait and see. I've not played anything in a while and have no interest either. There are some idiosyncrasies to their released cars that don't sit too well with the source. It's still the same people from ISI days so that is not unexpected. I don't doubt that by investing focus to the core game code, some or many of those disparities disappear or shrink considerably. The McLaren was made to run under very restricted settings and with one tire compound, and from all I've read and seen, it drives more razor's edge in real life, unable to take abuse. I still believe a 1:54 (in Silverstone) can be achieved by a dedicated driver with sufficient interest which would obliterate real life's perfect parameters by 4s. Anyway, I hope they don't keep locking and encrypting everything (including ISI-made content) and make it difficult for modders to generate work that would conflict with their paid DLC focus.

Verdict
Indifferent with current rF2 and Apex GT3 cars, leaning heavily towards Apex for the future. Previously wishful URD was better under the hood.
« Last Edit: September 20, 2017, 09:03:33 pm by Guiga »

Offline Rick Adams

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Re: The debate URD, APEX or rF2 GT3
« Reply #5 on: September 20, 2017, 08:36:07 pm »
I'll reserve judgement til the full GTE mod is out. But as of this moment I like the way the McLaren drives, although I do not like McLaren. It acts like a race car should, and feels connected to the track.

I like the URD mod as well. Having a lot of fun racing it.

Haven't driven the APEX mod in a long time. I didn't like it when I did drive it. Will have to revisit it since updates.

Offline Tig_green

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Re: The debate URD, APEX or rF2 GT3
« Reply #6 on: September 21, 2017, 06:18:09 am »
I'm probably happy with all of these. I think we should try out ISI/Studio 397 GT3 cars next season especially if it's enough to own just one car to race against others. I have the pack.

-Matt
In order to win you need to be willing to roll the dice.

Offline Simon J

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Re: The debate URD, APEX or rF2 GT3
« Reply #7 on: September 21, 2017, 06:32:42 am »
Yep should all be good mods :)

Offline red bullet

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Re: The debate URD, APEX or rF2 GT3
« Reply #8 on: September 21, 2017, 06:56:48 am »
I am a bit sour that S397 added that ugly-ass Bentley to the pack, but at least the McLaren is a beauty.

Another point is that half the cars in the other 2 mods are basically extinct. It's not a big deal but I much prefer the new Merc to that older, ugly one.

I don't mind driving the Bentley. I like it. The Mclaren too, but as a spectator at a track it's sometimes hard to distinguish it at a distance from Ferrari's. The Bentley really stands out and for such a heavy/big car, it goes really fast.

Offline Tarheel Dan

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Re: The debate URD, APEX or rF2 GT3
« Reply #9 on: October 23, 2017, 01:47:03 pm »
I'd prefer to have at least one more season with the URD mod. I have a lot invested in the mod, both timewise, and training.

I'd agree with the point that the 397 cars are the future, but i'd prefer to wait until they mature, and hopefully add more cars to the roster.

Offline Tech G

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Re: The debate URD, APEX or rF2 GT3
« Reply #10 on: October 23, 2017, 04:20:42 pm »
Well personally I would love to change, but understand why some would want to stick with this mod, it does feel and look good, but the setup issues are a big down side for me. 

Both Apex and the S397 mods continue to improve (new update for Apex today) while the URD mod has no information on any future updates.  I will race whatever this league decided to race, but I really do hope the decision is made on what we believe the best mod to be and currently I would now put the URD mod in 3rd place  :o.

Offline Chad Brown

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Re: The debate URD, APEX or rF2 GT3
« Reply #11 on: October 23, 2017, 05:33:28 pm »
Well, we are 5 weeks away from the end of the series it may be time to start making some choices. Which Mod we use should be up front. I think currently the series is either going to use the current URD mod or the GT3 Pack. I have not yet tested the updated APEX mod so I can't say if it has improved or not. Maybe I'll test it this week on my days off.

Offline Tig_green

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Re: The debate URD, APEX or rF2 GT3
« Reply #12 on: October 23, 2017, 06:08:25 pm »
I have a feeling there is high demand for gt3 series. We have quite a few races left of EGT series. Personally, after that I would be interest to try out gt3 cars. There is as much gt3 cars as there are EGT cars.

We still need to test gt3 BoP. Rf2 and it's mods will always be "unfinished" so no reason to wait too long. On the other hand, we don't choose mods that aren't mature enough. Can't say for sure if gt3 cars are ready for league use in two months or not.

I will race whatever we decide. It's great to race with this group.

-Matt
In order to win you need to be willing to roll the dice.

Offline Rick Adams

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Re: The debate URD, APEX or rF2 GT3
« Reply #13 on: October 23, 2017, 08:45:32 pm »
I'm in love with the GT3 mod.  ;D

Offline Chad Brown

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Re: The debate URD, APEX or rF2 GT3
« Reply #14 on: October 24, 2017, 11:08:46 am »
I have added a poll to get a sense of what the League members would like to see for our next series. This in no way is binding and ultimately Matt and I will come to a decision about which mod to use. But, we certainly would like to hear everyones opinions on which mod is preferred. Please vote and explain any things you feel are important with your particular preference.
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